Story thread · 3 reports / 3 sources

Fable Developer Explains Why Xbox 'Protected' the Project Over Its Long Development Cycle, Amid Layoffs and Studio Closures Elsewhere

ign.com · 23h · first report

Fable Developer Explains Why Xbox 'Protected' the Project Over Its Long Development Cycle, Amid Layoffs and Studio Closures Elsewhere

How the coverage leans

Across 3 sources · syndicated copies counted once

Fable maker Playground Games has detailed how its upcoming RPG survived a decade in development, amid layoffs and studio closures across the rest of Xbox.

The coverage

  1. Microsoft hasn't marched Fable to the guillotine because it's 'vital to the DNA' of Xbox, says the game's director

    pcgamer.com · 32m

  2. Xbox's Fable reboot was allowed a 10-year development because the RPG series is "vital to the DNA of the platform", developer Playground Games says

    eurogamer.net · 2h

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