Story thread · 2 reports / 2 sources

Warlock: Dungeons & Dragons Doesn't Have Waypoints Because the Devs Want Players to 'Figure Things Out' for Themselves

ign.com · 4h

Warlock: Dungeons & Dragons Doesn't Have Waypoints Because the Devs Want Players to 'Figure Things Out' for Themselves

The developers of Warlock: Dungeons & Dragons have said they avoided putting waypoints into the game because they want players to actually explore.

First report: Warlock: Dungeons & Dragons will have a smaller set of spells with multiple uses rather than a large variety to make 'everything accessible on a controller,' Invoke says techradar.com, 1d

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