Story thread · 2 reports / 2 sources
American Psychological Association calls for higher ed tech standards, not screen bans in new report
chalkbeat.org · 12d

How the coverage leans
Across 2 sources · syndicated copies counted once
Sign up for Chalkbeat’s free weekly newsletter to keep up with how education is changing across the U.S. Badges, tokens, and flashing lights: The widespread gamification of education technology harms learning and harms children, the American Psychological Association said in a new report out Thursday . While the organization is calling for much higher standards for widely used learning apps and platforms, outright bans on screens or arbitrary time limits are not the answer, the report says. “It is much easier for a school district to say we’re putting an all-out ban on something than do the harder work of actually vetting to make sure that learning is happening,” said Nicole Barnes, the APA’s executive lead psychologist for education. She said science supports the idea that technology “can be a very powerful tool to support learning, and it can be one that harms it at the same time.” RSVP for Chalkbeat's virtual event on the two tech debates shaping schools this year: AI and screen tim
First report: With education technology, engagement is not the same as learning — phys.org, 12d
The conversation · 0
Sign in to join the conversation.
No comments yet — start the thread.