Story thread · 3 reports / 1 sources
The Big Godzilla: Destroy All Monsters Melee Remastered Interview: Launching Against GTA 6, Cutting Hedorah, and Staying (Mostly) Faithful to a GameCube Classic
ign.com · 12d

IGN spoke with Godzilla: Destroy All Monsters Melee Remastered senior designer Simon Strange to hear about the game fans have long pleaded for — but never thought would actually happen.
First report: Godzilla: Destroy All Monsters Melee Remastered Dev Says GTA 6 Was 'Never Part of Our Thinking' When Choosing a Release Date — ign.com, 14d
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