Story thread · 3 reports / 3 sources

Bethesda Veteran Reveals How He Would Have Designed Starfield Differently

ign.com · 1d

Bethesda Veteran Reveals How He Would Have Designed Starfield Differently

A former Bethesda developer who worked on Skyrim, Fallout 3, Fallout 4, and Fallout 76 has outlined how he would have designed Starfield had he been in charge of the game — and it sounds very different.

First report: The designer of Diamond City, Little Lamplight, and Starfield's Neon thinks Bethesda's galaxy was just too big: 'I would have done a handful of planets with bespoke layouts' pcgamer.com, 2d

The coverage

  1. ‘I don’t think this is a good idea’: Veteran Bethesda world artist says Starfield having 1,000+ planets was the wrong move

    videogameschronicle.com · 1d

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